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Star wars knights of the old republic bastila
Star wars knights of the old republic bastila








star wars knights of the old republic bastila

No one deserves execution, no matter what their crimes. “The Jedi do not believe in killing their prisoners. “We were there to capture Revan alive,” Bastila recalls in an early conversation. In dreams, they share visions of Bastila’s fateful duel with a masked Sith Lord called Darth Revan, believed to have been killed aboard his flagship by Malak, their former apprentice. They’re on Dantooine.”) For reasons that aren’t clear right away, the player character and Bastila share a strong bond with one another through the Force.

star wars knights of the old republic bastila

Bastila’s a young Jedi whose affinity with the Force presents a serious threat to the Darth Malak and his Sith fleet, and so players’ first main quest in the game is to find her and deliver her to the Jedi. But who you are in the game is essentially up to you.Īs a soldier of the Republic fleet, you fight your way to the starship’s bridge and rendezvous with Carth Onasi together, you and Carth escape to the nearby planet of Taris and set about finding the Endar Spire’s third surviving crew member, Bastila Shan. You’ll always wake to find the ship under attack by the Sith, and meet a doomed ensign named Trask Ulgo. No matter how you play or what side of the Force you follow, the game will always begin with your character awakening on a Republic cruiser dubbed the Endar Spire - the inspiration for the Hammerhead Corvette in Star Wars Rebels and Rogue One.

star wars knights of the old republic bastila

One reason why the game endures is its robust character-creation system. The result was a vast, cinematic journey through the galaxy far, far away, allowing players to take part in the ancient conflict between the Old Republic and the Sith four thousand years prior to the films. Jeremy Soule, today best known for composing the score to Bethesda’s Skyrim, supplied the John Williams-esque soundtrack. The game’s massive voice-over cast, as well as the sheer volume of spoken dialogue, was unprecedented. KotOR, as it’s often called, took the rich Dungeons & Dragons experience BioWare had honed in its best-selling Baldur’s Gate series and married it to the groundbreaking tech the studio developed for its 2002 RPG, Neverwinter Nights. Released in 2003 in collaboration with LucasArts for the Xbox and PC, BioWare’s landmark role-playing game set a new bar for interactive storytelling in not just the Star Wars universe, but gaming at large. It’s not hyperbole to say that video games don’t get much better than Knights of the Old Republic. Spoiler warning: This article discusses details and plot points from Knights of the Old Republic. In Replaying the Classics, revisits Star Wars games of yesteryear, examining why we loved them then and why they stand the test of time.










Star wars knights of the old republic bastila